This week was all about tracking and taking note of stuff. There was visualizations of maps and cursors, diagrams and questioning of process. Just an average week I suppose. Looking back I was reading things that made me rethink or gave me room to reconsider things. As always there’s a ton of things that filled in gaps that I wasn’t able to find elsewhere.
Lately I’ve been thinking about constraints, limitations and the conditions that create those elements. While it is true that there needs to be some sort of boundry to focus on, sometimes it’s not a lot of fun. There’s a post from 52 Weeks of UX titled the Power of Frameworks, something that I thought came at the right time for me to read. They break it down the idea of a framework into four categories: structural, visual, social and conceptual—each having something to offer. Apparently it’s not just about boxes.
I felt a bit smarter after reading the Wisdom Manifesto. The argument is that there’s too much strategy and not enough wisdom. Umair Haque points to nine points that could help organizations improve. Under the umbrella there’s 1. express, 2. energize, 3. channel, 4. ignite, 5. evoke, 6. examine, 7. rise, 8. be and 9. renew. And while each of the principles sound sort of new age’ish they all suggest a bit more consideration. My fav. suggestion of the article was about renew:
Renew. Strategies are as disposable as a cheap plastic razor. But wisdom is eternal. And that means that it’s a ceaseless quest for learning. Here’s the measure of a wisely spent day: one where you learned five new things. At the end of the day, can you articulate them? If you can’t, odds are you’re not acting wisely. Wise organizations institutionalize everyone’s daily learning, and a simple path to wisdom is to be the person in your organization that brings the Rule of Fives to life.
Ovechkin Hit on Jagr Animated Gif
This is why the animated gif will never die: Ovechkin Hit on Jagr at the Vancouver Winter Olympics. The only catch is that it might take thirty seconds to load…
Seeing Canada being displayed to the outside world while living outside of Canada for me at the moment is slightly strange. Up until the Olympic began in Vancouver started last week there was minimal mention of anything Canadian in my peripheral view. Now it is everywhere. Slightly self conscious I’m always hoping that things are presented in a respectful light, mostly hoping that Canadians on display aren’t doing anything too embarrassing, and for the most part that has been the case. Design from Canada is also on display in a way that hasn’t seen this type of attention before. Once the Olympics are over I’ll do a post about the about it over on Design Notes. Over at MoCo Loco they’ve interviewed Canadian designer Katherine Morley. While I wasn’t familiar with her work before the interview I thought it was nice contrast to the green and blue being displayed in Vancouver.
I’ve curled before yet I never really understood what I was doing. With this handy diagram I now know how to keep score.
I jumped on the fitbit bandwagon a couple months before it was became available. I even put money down on it, but it didn’t ship till after I discovered RunKeeper which for my purposes did the same thing without any additional hardware so I didn’t buy it. Another device that looks like a discovery that isn’t software nor hardware is the S2H replay that Russell Davis mentions. I think it has a lot of potential to push data on and off the wrist. There’s multiple spin off’s both for the removable and data combo that haven’t been fully realized just yet by time people.
How can a designer not love reading an interview when the first question to Paula Scher is “What everyday designs are you responsible for”?
In the not so distant future I’m probably going to go a lot deeper into reviewing mobile app’s for my own interest’s sake at Design Notes. So when I came across a review of the Starbuck’s iPhone app from Dieselation I was interested in the experience as much as the structure and process to improve things as the product evolves. There’s a lot of clues to product development thought process for features.
Via Bionic Farmer
This mouse tracker tool has been floating around the interwebs for a bit now, but I haven’t seen anyone compile both the tracking and the programs they used together.
It is interesting to see what common placement there is for particular elements of the flag above that Christopher Butler found.
Who doesn’t want to see an image of a Dog with a pipe?
Great commentary from Hipster Runoff about Animal Collective’s poster. “The poster is marketed as a ‘high level piece of art’, similar to how people in screen printing classes treat their prints.” I still remember the good ol’days of design school…
Stack America is a great idea in the making. Who wouldn’t want to be a part of a private magazine club where you get a selection of curated magazines mailed to you that you may not have ever known about before. It is bimonthly and will end up costing you $72 in the US. It’s a bit more in other countries…
Photo taken by Ashley Simko during the recent fashion week held in NYC.
Looking at Young and Brilliant’s site today I noticed that she pointed to one of my favourite logo’s that now has become a 3 dimensional model of itself. The Google Android toy comes in a couple different colours and versions. And in case you’re wondering where inside Google came the actual character, you can take a peak of it on Irina Blok’s portfolio site.
I think it is the right time to be asking about brands and how they broadcast to the outside world. Of course there’s the thinking that a brand isn’t what they think they are, but what people think the company is. That a person’s perception of the company is what the brand really is. So I was interested in what Ana had to say when she posted about Why Brands Should NEVER Think Like Media Companies. Conventional thinking would be to take the best of what media provides in terms of communication and roll those tools into an advantage for the brand. But just because a brand could create original content—should they? Ana talks about Chanel and how they could use what people have already created. Seems like a good idea but if you were to read what Scott Schuman of The Sartorialist has to say about Burberry’s Art of The Trench.“Once a brand gives over part of its vision to the customer it loses a part of its control, something especially pertinent to Burberry”… So once it becomes a tug of war between controlling perception which is pretty tough or create a structure to facilitate unknown advantages.
Great point made by David that designer’s think about optimal conditions that they’re products are going to be used, not necessarily when conditions aren’t so great. He describes a great story about going through that kind of experience first hand with Design, Disruption, and Drunk Usability Testing.
In 5 Reasons Why Landing Pages & Forms are More Valuable than Homepages they dig deeper into an article from Google’s Improve your web-forms and increase conversions. The points outlined make sense due to their contextuality and their focused consideration. But I also wonder about the mobile implications. People are more likely to do a transaction with their phone than with their normal computer. Is it possible that part of the reason why is that when a mobile person opens an app or site it’s rarely the homepage?